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The Rules Of Darts
Reproduced from 1950 Unicorn Book
of Darts
Originally compiled by F. Lowy for
'Harpers Guide to the Sports Trade'
and here reproduced by their kind permission.
In view of the widespread distribution of the game and
the resulting impossibility of establishing an effective
controlling body, it is not surprising that the rules
of darts vary in different parts of the country. It
would be impossible to record here all variations of
the game as practised in different areas, these notes
will, therefore, be confined to rules most generally
adopted. In some parts of the country, boards known
as Fives, Yorkshire or Irish and Manchester are preferred
and the distance of throw varies from seven to nine
feet. The clock board, as illustrated is, however, undoubtedly
the most popular, and the most usual throw is nine feet,
measured from a plumb line from the face of the board
to the floor.
The game may be played as singles or between teams of
two to eight a side. Scoring is effected by setting
an initial figure, from which the value of the throws
is deducted, the player or side reaching nil first being
the winner. For two players the starting figure is usually
301 or 501, referred to as "301 up" etc; for
team play the game may be up to "1,001 up".
Darts
thrown into each division count the number indicated
on the board, those falling in the doubles ring count
double, those in the trebles ring treble, those in the
25 ring 25 and those in the bull ring 50.
In the singles game, or in two to four a side games,
it is usual to start with a double, meaning that no
darts count until the player throws a dart in the doubles
ring. For eight-a-side team play this rule is often
waived, but all games must finish on a double, which
means that the winning dart must be thrown in the doubles
ring, the only exception to this being that a winning
throw may be made by hitting the bull, for which purpose
the bull counts as double 25.
Each player throws three darts when his turn comes (hence
three darts make a 'set'), the player's score is the
total scored with the three darts, except that if a
dart does not stick in the board or falls out after
it has stuck in the board, only the dart or darts score
which remain in the board when the player has finished
his throw. A dart sticking in another dart does not
score.
If, at the end of the game, the player throws more than
required for finishing, his throw does not count, the
exact number required for finishing must be thrown either
in the doubles ring or the bull ring. It follows from
this that a player can only finish on an even number.
The above, in conjunction with the illustration, are
all the rules required for playing a good game of darts,
but for League and Championship tournaments numerous
additional rules or bye-laws are usually devised, controlling
such matters as toss for start, the obligations of players,
the validity of scores, the settlement of disputed and
so forth. These additional rules or bye-laws do not,
however, alter the fundamental rules of the game as
outlined.
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